A lo-fi minimalist RPG, exponentially less complex than Old School RuneScape but built in the same spirit. Includes fishing, fighting, and a bit of gear progression. So far 2 enemies and there's even a basic (but useful) coin system. Alpha v0.9.

Goal: Defeat the boss. There are 3 endings: death, winning but dying in process, and winning without dying

Tips: Read signposts for useful stats, talk to NPCs, respawn goblin by "searching"  to the North, fish can be used to renew health (cooked fish can only heal and not overheal), the cat can keep track of your fish & coin count, and although accessible, you won't be able to defeat the boss (lower right portal) until you have trained sufficiently

Secondary goal: Beat your high score! Almost everything adds to it. There are also a couple hidden accomplishments.

Development log

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